Captured: 2026-06-22T20:40:46Z
Branch: main @ 655bb66
Scene: forest
Files (1):
forest_sheet.png

Captured: 2026-06-22T20:40:46Z
Branch: main @ 655bb66
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-22T17:12:47Z
Branch: main @ 655bb66
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-22T17:01:33Z
Branch: main @ 875dd51
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-13T14:13:06Z
Branch: main @ 879697a
Scene: forest
Files (1):
forest_prog_small.png
Captured: 2026-06-13T14:13:00Z
Branch: main @ 879697a
Scene: forest
Files (1):
forest-timing.png
Captured: 2026-06-13T14:12:46Z
Branch: main @ 879697a
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-13T13:59:14Z
Branch: main @ 879697a
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-13T13:40:22Z
Branch: main @ 879697a
Scene: forest
Files (1):
forest-diag.png
Captured: 2026-06-12T13:48:26Z
Branch: main @ 133a494
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T07:02:35Z
Branch: main @ 133a494
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:53:40Z
Branch: main @ 133a494
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:48:39Z
Branch: main @ 133a494
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:42:19Z
Branch: main @ 133a494
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:35:55Z
Branch: main @ 133a494
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:25:33Z
Branch: main @ 02f6135
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:24:22Z
Branch: main @ 02f6135
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:18:58Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:17:15Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:08:03Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest-side-small.png
Captured: 2026-06-12T06:07:57Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest-low-small.png
Captured: 2026-06-12T06:07:50Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest-hero-small.png
Captured: 2026-06-12T06:03:48Z
Branch: main @ 6be4f2c
Scene: forest
Note: r6: log barrel moss rebuild (topness ramp), oak crack contrast, maple narrower/broken, leaf backlit gate, grass dry scatter
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:03:08Z
Branch: main @ 6be4f2c
Scene: forest
Note: 3q fill +0.3stop; final structural+polish
Files (1):
forest_sheet.png
Captured: 2026-06-12T06:02:26Z
Branch: main @ 6be4f2c
Scene: forest
Note: leaf albedo roll-off (side bleach)
Files (1):
forest_sheet.png
Captured: 2026-06-12T04:46:43Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T04:42:14Z
Branch: main @ 6be4f2c
Scene: forest
Note: round5d: stronger leaf lit-trim 15% + green bias for side bleach
Files (1):
forest_sheet.png
Captured: 2026-06-12T02:43:25Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-12T02:39:36Z
Branch: main @ 6be4f2c
Scene: forest
Note: round5b: widen log grass-clear, bump log radius 0.225
Files (1):
forest_sheet.png
Captured: 2026-06-12T02:32:06Z
Branch: main @ 6be4f2c
Scene: forest
Note: round5: oak brick-offset cracks, maple broken strips, hero log anchor, leaf lit-trim, birch dash+stub curtain, grass clump+dry
Files (1):
forest_sheet.png
Captured: 2026-06-12T02:17:05Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-11T16:48:07Z
Branch: main @ 6be4f2c
Scene: forest
Note: round4b: cull low drooping centre branch (my>=0.15); rebuilt logs at layout; oak hcracks; grass dry; sky ambient +18pct
Files (1):
forest_sheet.png
Captured: 2026-06-11T16:40:05Z
Branch: main @ 6be4f2c
Scene: forest
Note: round4: rebuilt addMossyLog as long tapered recumbent log + stub branch; cap marker 6 gates rings to cut-end only; barrel marker 5 length-aligned bark; oak horizontal crack field; near-grass dry blades; +18% sky ambient
Files (1):
forest_sheet.png
Captured: 2026-06-11T16:39:21Z
Branch: main @ 6be4f2c
Scene: forest
Note: round3b: fix crown-fill far-tier enlarge for camera-near trees (noEnlarge 1.05x + 2.6x cluster density); kills plate-triangle lattice at its real source (fillCrownVolume detail:0)
Files (1):
forest_sheet.png
Captured: 2026-06-11T16:38:40Z
Branch: main @ 6be4f2c
Scene: forest
Note: round3: tier-promote camera-near trees (kill triangle lattice); oak Worley plate cells; log end-grain rings+rim+higher moss contrast; birch paper de-bloom; +0.43 stop tq fill; log-base grass cull + duff band
Files (1):
forest_sheet.png
Captured: 2026-06-11T15:14:42Z
Branch: main @ 6be4f2c
Scene: forest
Note: r3 tex v3: exposure split – sun 1.62->1.42 (curb front bleach) + ambient +18% (lift backlit shade)
Files (1):
forest_sheet.png
Captured: 2026-06-11T15:12:10Z
Branch: main @ 6be4f2c
Scene: forest
Note: r3 tex v2: concentric end-grain ring caps (materialMark 0 bypass moss), removed bogus shader ring detect
Files (1):
forest_sheet.png
Captured: 2026-06-11T15:11:28Z
Branch: main @ 6be4f2c
Scene: forest
Note: r3 tex: birch white base+fat dark lenticels, oak/maple low-freq high-contrast plates, log coarse moss+barkbreak+endgrain rings, per-pixel floor litter, foliage bleach trim
Files (1):
forest_sheet.png
Captured: 2026-06-11T15:01:13Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest_prog_small.png
Captured: 2026-06-11T14:59:30Z
Branch: main @ 6be4f2c
Scene: forest
Note: round3d: class-agnostic core cull (foliage|wind) kills the class-0 spire
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:58:42Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag9: paint all-class tall in near disc r11
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:57:53Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag8: paint mx<0 near band
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:35:54Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag: NO_UNDERSTORY — is spire understory?
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:35:14Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag6: paint ALL z>-8 tree mass
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:33:37Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag5: paint z in (-26,-16)
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:32:57Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag4: paint z in (-16,-8) magenta
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:32:16Z
Branch: main @ 6be4f2c
Scene: forest
Note: round3c: central-sightline h<11 cull kills the stray spire
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:20:32Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag2: wide-disc paint
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:19:42Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest-side-trunk.png
Captured: 2026-06-11T14:19:36Z
Branch: main @ 6be4f2c
Scene: forest
Files (1):
forest-hero-log.png
Captured: 2026-06-11T14:18:56Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag: paint near-origin tree mass magenta
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:17:51Z
Branch: main @ 6be4f2c
Scene: forest
Note: round3b: forward-corridor h<8 cull for stray spire
Files (1):
forest_sheet.png
Captured: 2026-06-11T14:17:12Z
Branch: main @ 6be4f2c
Scene: forest
Note: diag: FOREST_NO_TREES — is the spire tree-class?
Files (1):
forest_sheet.png
Captured: 2026-06-09T00:04:27Z
Branch: main @ 7ba4eee
Scene: forest
Files (1):
forest_sheet.png![Visualizer · forest — TEST2: dead-centre cull box x[-2.4,2.8] z[-1.8,2.8] y[0.3,4.5]](https://dev.36eggs.net/wp-content/uploads/2026/06/forest_sheet-157.jpg)
Captured: 2026-06-08T22:31:26Z
Branch: main @ 7ba4eee
Scene: forest
Note: TEST2: dead-centre cull box x[-2.4,2.8] z[-1.8,2.8] y[0.3,4.5]
Files (1):
forest_sheet.png
Captured: 2026-06-08T22:30:36Z
Branch: main @ 7ba4eee
Scene: forest
Note: TEST: dead-centre tree-class cull box (0,0.5,-1)±2.2 y0.55-4
Files (1):
forest_sheet.png
Captured: 2026-06-08T22:29:54Z
Branch: main @ 7ba4eee
Scene: forest
Note: DIAGNOSTIC: skip 3 big nearest crowns (-7.5,-7.5)(1.5,-13)(-2,-10.5)
Files (1):
forest_sheet.png
Captured: 2026-06-08T22:10:29Z
Branch: main @ 7ba4eee
Scene: forest
Note: DIAGNOSTIC: skip trees within 11m of (0,-1)
Files (1):
forest_sheet.png
Captured: 2026-06-08T22:09:48Z
Branch: main @ 7ba4eee
Scene: forest
Note: DIAGNOSTIC: XPBD grass OFF
Files (1):
forest_sheet.png
Captured: 2026-06-08T22:09:04Z
Branch: main @ 7ba4eee
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:44:05Z
Branch: main @ 2f61442
Scene: forest
Note: DIAGNOSTIC: understory OFF — is the centre cone understory?
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:42:55Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:40:01Z
Branch: main @ 2f61442
Scene: forest
Note: verify fern/understory centre-exclusion took effect (cone check)
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:34:42Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:33:39Z
Branch: main @ 2f61442
Scene: forest
Note: crown-pass: fern/sapling/shrub centre-exclusion (spire), EV -1.80 + skyFill 1.90 (backlit), far-floor green from 14m (tan seam)
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:21:38Z
Branch: main @ 2f61442
Scene: forest
Note: round2: verify shared lobe field + droop/ragged + rimFrac 0.30 + exposure
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:20:55Z
Branch: main @ 2f61442
Scene: forest
Note: debug: skip suspected spire tree
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:12:20Z
Branch: main @ 2f61442
Scene: forest
Note: debug: trees+understory+grass all off
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:11:38Z
Branch: main @ 2f61442
Scene: forest
Note: debug: grass field off
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:10:12Z
Branch: main @ 2f61442
Scene: forest
Note: debug: skip centre trees
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:09:30Z
Branch: main @ 2f61442
Scene: forest
Note: debug dump all near sites
Files (1):
forest_sheet.png
Captured: 2026-06-08T21:08:47Z
Branch: main @ 2f61442
Scene: forest
Note: debug: understory off
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:51:06Z
Branch: main @ 2f61442
Scene: forest
Note: round2: forward-gap small-sparse cull (kill spire) + backlit exposure
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:50:17Z
Branch: main @ 2f61442
Scene: forest
Note: debug dump sites
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:46:49Z
Branch: main @ 2f61442
Scene: forest
Note: round2: unconditional clearing-core cull (kill stray spire) + backlit exposure -2.15 / skyFill 1.62 / leafTrans 3.8
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:45:48Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:45:08Z
Branch: main @ 2f61442
Scene: forest
Note: debug: locate stray clearing spire
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:44:25Z
Branch: main @ 2f61442
Scene: forest
Note: round2: canonical lobe field + branch clamp coupling + rimFrac 0.30 + conifer culls + ground seam (already in tree)
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:30:46Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_illum_real.png
Captured: 2026-06-08T20:29:57Z
Branch: main @ 2f61442
Scene: forest
Note: rear-gap backdrop cull
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:29:27Z
Branch: main @ 2f61442
Scene: forest
Note: junction-clothing rosette rings gated to near tier — true conifer-spire root cause
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:22:14Z
Branch: main @ 2f61442
Scene: forest
Note: spire lane-column cull
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:15:39Z
Branch: main @ 2f61442
Scene: forest
Note: round2 candidate: deep lobe warp + fill-coupled clamp + spire cull + green far-floor seam + slab60 + backlit lift
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:15:18Z
Branch: main @ 2f61442
Scene: forest
Note: groundHalf 60 + green far floor
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:14:58Z
Branch: main @ 2f61442
Scene: forest
Note: far-floor full green
Files (1):
forest_sheet.png
Captured: 2026-06-08T20:14:45Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest-illum_sheet.png
Captured: 2026-06-08T20:13:58Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_rim_spire.png
Captured: 2026-06-08T20:13:52Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_rim_full.png
Captured: 2026-06-08T20:13:46Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_rim.png
Captured: 2026-06-08T20:13:39Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_proj.png
Captured: 2026-06-08T20:13:32Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_nograss_crop.png
Captured: 2026-06-08T20:13:26Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_nograss.png
Captured: 2026-06-08T20:13:19Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_nodust_crop.png
Captured: 2026-06-08T20:13:13Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_nodust.png
Captured: 2026-06-08T20:13:05Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_nocull_full.png
Captured: 2026-06-08T20:12:59Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_nocull.png
Captured: 2026-06-08T20:12:52Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_jit_spire.png
Captured: 2026-06-08T20:12:46Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_jit_full.png
Captured: 2026-06-08T20:12:40Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_jit2_spire.png
Captured: 2026-06-08T20:12:34Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_jit2_full.png
Captured: 2026-06-08T20:12:28Z
Branch: main @ 2f61442
Scene: forest
Files (1):
forest_jit2.png